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Showing posts from October, 2017

LO2: Social medai, globalisation, moral panics

A moral panic (a panic in press) is when a group of people (mass of people, includes the press) decide something is threatening to a section of society and believe it should be banned. The subject that has been demonised is refered to as the folk-devil. New technologies allow users to gain access to such materials that would cause a moral panic. There is a moral panic about how technology makes young people vunerable to strange people on the internet. People can also be bullied online. People find it easier to be horrible online because they can hide behind a screen. Self halm as increased in the last 3 years, perhaps due to it's glamorisation on social media. Social media is destroying careers due to what is put online? Techonologies that cause a moral panic: Black Box Clockwork orange Grand theft auto http://www.spiked-online.com/newsite/article/the_hysteria_over_trolls_is_a_classic_moral_panic/13890 I agree with the moral panic, however if you use social media ...

Starter:

Crowdsourcing: When you can use global village (online tools) to get personnel to work/collaborate on a project. Crowdfunding: When you advertise a project and get the public to want to fund it.

LO1: Social TV

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Bojack Horseman is a TV show which uses Social Media to promote their show and to also promote the main character of their shw The character Bojack Horseman uses social media within the show, which goes along side the actual content on his instagram. For example in one episode the characters discuss how Bojack Horseman actually dropped his phone in the bathroom and posted a picture of the toilet floor with the caption "spujb" the characters were amazed that Bojack still got 8000 likes on the picture, and you can go to the actual post on instagram from your phones, making fans think that Bojack is actually a real character therefore promoting him more. This image makes bojack appear to actually use a phone to take is pictures, while in reality this image was graphically designed to give this impression.  In this picture the design creates the impression that another person has taken bojack's phone and is posting this picture themselves, this brings the audience ...

LO2: Crowd funding/sourcing examples

LO2: Crowd funding and crowd sourcing

(McDonalds is in China, India, England, America and many other places however is native to America) (Disney films are known world wide) (Bollywood is now recognised in other countries) Global reach is the way in which a product has the potential to reach a global audience owing to new methods of distribution and marketing (i.e. the internet and video on demand (VoD) services). Global village is the idea that physical boundaries between countries appear smaller owing to new media technologies and that because of this the world is actually one big village where everyone can communicate to each other in an instant. Theorist who discussed this origonally was Marshall McLuhan (1964). Crowdfunding is when people creating a project need money in order to create it therefore advertise there project in hope of being funded by the public, they can reach a huge range of people through Global reach Crowdsourcing is where a group of people can input/contribute to a project though the in...

Vine Videos

Short videos which are normally humourous Usually  seconds Form of advertisement and entertainment Usually filmed un proffessionaly by people with smart phones LAZER HEADPHONES from George Allan on Vimeo .

Second Screening

People like to share their thoughts about what they are watching. Apps offer interactive content for users to play with while watching movies Disney apps record sounds from the film you are wathing to calculate what part of the film you are watching and give you relevant content, suggests tweets. It is becoming more common for people to find it hard just to watch tv, they have  be doing something else to stay entertained Zeebox myso and get glue